Dungeons & Dragons (D&D) is a tabletop role-playing game where players create characters and embark on adventures guided by a Dungeon Master (DM). The DM sets the scene, controls non-player characters, and narrates the story. Players use dice rolls and rules to resolve actions. The game's appeal lies in its collaborative storytelling, creative problem-solving, and the ability to explore fantastical worlds with friends.
Both Chris Cocks and Reid Hoffman credit D&D with teaching them valuable entrepreneurial skills. Cocks, diagnosed with hyperactivity as a child, found that D&D helped him structure his thinking and become more successful in school. Hoffman notes that D&D taught him about teamwork, leadership, and unstructured problem-solving, all of which are crucial in business.
D&D teaches several business lessons, including the importance of a clear objective, forming a well-rounded team, and maintaining unity in action. It also emphasizes the value of creative problem-solving, adaptability, and the ability to work collaboratively under adversity. These skills are essential for building and leading successful businesses.
Hasbro has scaled D&D by embracing a broad audience, making the rules more flexible, and leveraging digital technologies. They have removed barriers like gender penalties, opened up the game to user-generated content, and developed digital tools like D&D Beyond and a new digital tabletop. These efforts have helped the game grow from a $10 million business to a multi-hundred million dollar business in recent years.
AI is being used to enhance D&D in several ways, such as generating images, creating music, and providing narrative assistance. Chris Cocks, CEO of Hasbro, uses AI to clone friends for playtesting, generate puzzles, and create songs on the fly. AI tools can also help DMs with real-time scenario creation and character voice generation, making the game more immersive and engaging.
Hasbro plans to continue expanding D&D's digital presence with tools like D&D Beyond and a new digital tabletop called Sigil. They aim to enable more user-generated content and virtualize game elements, allowing players to create and share digital objects and scenarios. Additionally, they are exploring AI-powered tools to assist DMs and enhance the gaming experience, while ensuring fair attribution and payment to content creators.
Dungeons & Dragons, the tabletop role-playing game, turns 50 this year. As a lifelong lover of the game, host Reid Hoffman asked fellow D&D player and Hasbro CEO Chris Cocks to join him for a conversation about the entrepreneurial lessons they each learned from the game, how Hasbro is scaling the legacy brand to new heights, and the ways technology is unlocking new levels of creative and business opportunities.
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