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cover of episode make believe

make believe

2022/10/30
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Derek Sivers

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本集探讨了儿童时期虚构游戏的特点以及成年人信仰的本质。儿童在游戏中创造并相信虚构的情境,例如“走廊里的怪物”或“地板是熔岩”,这些游戏虽然并非真实,但却能带来兴奋、安全感以及体验不同角色和情感的机会。成年人则倾向于坚持相信他们认为是真实的事物,即使这些信念并非完全真实,例如对工作的消极看法或对爱情的悲观态度。然而,演讲者指出,宗教、哲学、民族认同等概念,虽然并非完全真实,但它们具有连接社群、提升行为和带来积极情感的功用。因此,我们应该认识到许多信念的“虚构”性质,并根据其目的而非其真实性来采纳它们。 演讲者认为,儿童的假装游戏和成年人的信仰之间存在共通之处,那就是它们都能满足人们的情感需求和社会需求。儿童通过游戏体验不同的角色和情感,成年人则通过信仰获得归属感和意义感。演讲者鼓励听众以一种更开放和理性的态度看待信仰,既要认识到其虚构性,也要看到其积极作用。

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Hi, I'm Derek Sivers, and this is Make Believe. Kids scream, monster in the hallway, and hide behind the couch. They stack up cushions for protection and plan their defense. They know it's not true, there's not really a monster in the hallway, but it's exciting to feel the adrenaline of panic, then make a shelter and feel safe. One kid yells, the floor is hot lava.

The familiar room transforms into islands among danger. Leaping between furniture is a fun physical challenge. One slips and wails, "Help! I'm falling! Save me! Save me!" This new scenario lets one kid feel cared for and protected, while the other kid gets to be the rescuing hero. Mom calls, "Pancakes are ready!" And all stories stop when the kids run into the kitchen. Kids believe anything fun for a while.

It's called make-believe because they're making up beliefs. Each belief gives them a new situation and lets them adopt a new role, like protector or inventor. Make-believe has a purpose. But when people grow up, they won't believe anything unless they're convinced it's true or they insist that it's true because they believe it. "The world is going to hell, so I need to prepare my bunker to survive."

I would be creatively prolific and super productive if I could just quit my job. My evil ex dumped me, even though I was perfect, so that's why I can never love again. None of these statements are true, but we like the way they feel to believe. We can be the hero of an exciting or romantic story.

Following a religion improves your daily actions, feels wonderful, and connects you to a worldwide community. These are better reasons than insisting it's absolutely true. Same with philosophies, nationalities, norms, and concepts like loyalty, destiny, and identity. None of these are true, but they are useful.

Adopt them for their purpose while knowing their make-believe. Go to sive.rs.mb