This chapter explores the origins of Night Trap, tracing its development from a play to a VHS-based video game. It details the game's unique full-motion video format and its initial design as a detective game featuring ninjas, before changes were made to appease Hasbro and avoid showing violence that kids could easily reproduce.
Night Trap's origins in the play Tamora
Development by Axalon, a Nolan Bushnell company
Use of VHS technology for real-time scene switching
In the early 90s a video game was released that changed the industry, despite poor sales and bad game play. That game was Night Trap. In this classic episode Chuck and Josh present that story.