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cover of episode Demonizing Dungeons & Dragons (Classic)

Demonizing Dungeons & Dragons (Classic)

2024/12/20
logo of podcast Cautionary Tales with Tim Harford

Cautionary Tales with Tim Harford

AI Deep Dive AI Insights AI Chapters Transcript
People
A
Anna Egbert
J
James Dallas Egbert III
J
James Dallas Egbert III的叔叔
P
Patricia Pulling
T
Tim Harford
T
Tipper Gore
W
William Deere
一位警长
Topics
Tim Harford: 我想借此机会纪念龙与地下城50周年,并再次讲述这个广受欢迎的故事。这个故事探讨了1979年James Dallas Egbert III失踪事件,以及媒体和公众对龙与地下城游戏的误解和恐慌。事件的真相比媒体报道的更为复杂,也更令人心碎。达拉斯的失踪和最终自杀,是由于他严重的抑郁症,而不是龙与地下城游戏本身。这个故事也反映了社会对不了解的事物容易产生恐慌,以及媒体在制造和传播这种恐慌中扮演的角色。 我们应该从这个故事中吸取教训,避免对不了解的事物轻易下结论,并对那些在困境中的人给予更多的理解和支持。 William Deere: 我作为一名经验丰富的私人侦探,参与了调查James Dallas Egbert III失踪案。起初,我怀疑达拉斯自杀,但随着调查深入,我发现了一个名为龙与地下城的角色扮演游戏,并认为这可能与达拉斯的失踪有关。我试图了解这个游戏,并通过与地下城主互动来探索这个可能性。最终,达拉斯被找到,他确实患有严重的抑郁症,并试图自杀。虽然我最初的假设是错误的,但这个案件让我对社会对新兴事物和亚文化的误解有了更深刻的认识。 我意识到,媒体的报道和公众的恐慌,往往会夸大事件的真相,并对个体造成不必要的伤害。 James Dallas Egbert III的叔叔: 我的侄子James Dallas Egbert III失踪了。他是一个天才少年,热爱学习,绝不是离家出走的人。他的失踪让我们全家人都非常担心,我们尝试各种方法寻找他。最终,他被找到,但他的精神状态非常糟糕。这个事件对我们全家造成了巨大的打击,也让我意识到,青少年心理健康问题的重要性。 我们应该给予青少年更多的关注和支持,帮助他们克服心理困境。 Patricia Pulling: 我坚信龙与地下城游戏导致了我儿子Irving Pulling的自杀。这个游戏充满了恶魔学、巫术、暴力和邪恶的内容,对青少年心理健康造成了极大的负面影响。我将继续为禁止这个游戏而努力,以保护更多的孩子免受其害。 我理解我的观点可能过于极端,但我无法接受我的儿子因为这个游戏而失去生命的事实。 一位警长: 我认为龙与地下城游戏一旦达到一定程度,玩家就无法退出,唯一的出路就是死亡。这个说法虽然荒谬,但在当时的信息环境下,很多人对此深信不疑。 这反映了人们对不了解的事物容易产生恐惧和误解。 Anna Egbert: 我接受了William Deere关于龙与地下城游戏导致我儿子失踪的理论,但后来我意识到,这只是事情的表面。达拉斯患有严重的抑郁症,他离家出走并试图自杀,这才是事情的真相。 我儿子是一个复杂的人,他的问题不能简单地归咎于一个游戏。 James Dallas Egbert III: 我患有严重的抑郁症,我试图自杀,并离家出走。龙与地下城游戏对我来说是一种逃避现实的方式,它让我能够暂时忘记我的痛苦。 我后悔自己的行为,但我希望我的故事能够帮助其他患有抑郁症的人。

Deep Dive

Key Insights

Why did Dungeons & Dragons become a focal point of moral panic in the 1980s?

Dungeons & Dragons became a focal point of moral panic in the 1980s due to its association with the disappearance and subsequent suicide of James Dallas Egbert III. The media sensationalized the game, portraying it as a dangerous and bizarre activity that could blur the line between reality and fantasy. This narrative was fueled by celebrity detective William Dear's theory that the game might have driven Dallas into a delusional state. The panic was further amplified by movies like 'Mazes and Monsters' and claims from figures like Patricia Pulling, who blamed the game for her son's suicide.

What role did William Dear play in the Dungeons & Dragons panic?

William Dear, a famous private detective, played a significant role in the Dungeons & Dragons panic by theorizing that the game might have been responsible for the disappearance of James Dallas Egbert III. Dear's high-profile investigation and his public statements about the game being a potential cause of Dallas's mental breakdown fueled media speculation. His book, 'The Dungeon Master,' further sensationalized the idea that the game could lead to dangerous delusions, contributing to the widespread moral panic.

What were the actual circumstances of James Dallas Egbert III's disappearance?

James Dallas Egbert III, a 16-year-old college student, disappeared in 1979 due to severe depression and a suicide attempt. He ran away from Michigan State University and was eventually found in Louisiana. Despite media speculation linking his disappearance to Dungeons & Dragons, the truth was simpler: Dallas was struggling with mental health issues and had attempted to escape his problems. Tragically, he took his own life a year later, but the narrative of the game being the cause overshadowed the real issues he faced.

How did the media contribute to the demonization of Dungeons & Dragons?

The media contributed to the demonization of Dungeons & Dragons by sensationalizing the game's connection to the disappearance of James Dallas Egbert III. Newspapers like the New York Times and the San Francisco Chronicle used terms like 'cult' and 'bizarre' to describe the game, often without providing accurate information. Movies like 'Mazes and Monsters' and TV appearances by figures like Patricia Pulling further fueled the panic, portraying the game as a dangerous activity that could lead to mental breakdowns and suicide.

What was the outcome of the Dungeons & Dragons panic?

The Dungeons & Dragons panic led to widespread fear and misunderstanding of the game, with many parents and authorities believing it to be a dangerous influence on young people. However, the panic also inadvertently boosted the game's popularity, as the publicity increased public interest. Over time, the moral panic subsided, and Dungeons & Dragons became recognized as a creative and collaborative hobby rather than a threat. The game has since flourished, becoming a mainstream cultural phenomenon.

What parallels exist between the Dungeons & Dragons panic and modern moral panics?

The Dungeons & Dragons panic shares parallels with modern moral panics, such as the 'Momo Challenge,' where parents and authorities feared a non-existent threat to children. Both panics were fueled by media sensationalism, vague information, and a lack of understanding of the activities in question. In both cases, the real issue was parental anxiety about not fully understanding their children's interests, leading to exaggerated fears and overreactions.

Chapters
The episode begins with the disappearance of 16-year-old James Dallas Egbert III, a gifted student. Private investigator William Dear is hired to find him, exploring various possibilities, including suicide. Dear's investigation leads him to explore the possibility of involvement with Dungeons & Dragons.
  • James Dallas Egbert III's disappearance
  • William Dear's involvement
  • Initial exploration of suicide as a possibility
  • Introduction of Dungeons & Dragons as a potential factor

Shownotes Transcript

When James Dallas Egbert III was reported missing from his college dorm in 1979, one of America's most flamboyant private detectives was summoned to solve the case. "Dallas" faced the same problems as many teenagers, but P.I. William Dear stoked fears that he might have fallen under the evil spell of a mysterious and sinister game: Dungeons & Dragons...

Tim Harford returns with brand new episodes of Cautionary Tales on January 10th. In the meantime, Merry Christmas from the Cautionary Tales team!

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