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cover of episode Stories Podchats: InfiniBrix

Stories Podchats: InfiniBrix

2025/3/18
logo of podcast Stories Podcast: A Bedtime Show for Kids of All Ages

Stories Podcast: A Bedtime Show for Kids of All Ages

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Amanda, Daniel, and Michael discuss their initial memories with Lego, sharing stories about their favorite sets and the creativity inspired by the iconic toy.
  • Legos are a universally loved toy that sparks creativity in all ages.
  • Amanda and Daniel reminisce about their first Lego sets and the imaginative play they inspired.
  • Michael shares how collecting Lego minifigs has become a hobby for him and his son.

Shownotes Transcript

Hello! Welcome to Stories Podchats. I'm your host, Amanda Weldon.

Oh, and I'm your other host, Daniel Hines, and we're here today with our friend Michael Lowe. Hi there, everybody. I'm also on Stories RPG Podcast, so you might have heard my voice before. Yeah, and he's been on here a time or two, and Michael's actually got a new game coming out. It involves Legos. We're here today to talk about a little Lego. You guys into Legos? Yeah. Legos are fun. I'm officially obsessed. You're asking the wrong guy. I can go deep down this rabbit hole.

Listen, Legos are probably, I think, one of everybody's favorite toys. Let's go through. I want to talk about what's your first Lego experience. Amanda, do you remember your first Legos? Yeah.

Sure. So, okay. Do you remember the box? There was a container that they came in. It was a rectangular, like pale kind of. Like a bucket. Blue bucket? That's the word. And it was yellow, I think. And then the top part was like a big Lego. And then, so we had that and it had just like your regular, like it wasn't a special set or anything. My brother did the special sets at some point. But I remember that we had just like some, like the original Legos that were just like

I don't know, red, yellow, blue, white, maybe. And then, and I remember just using them to make like props for my Barbies. And I remember making like a very big chair one time for the Barbies to sit in. And yeah. Barbie needs a chair. Yeah. Barbie needs a chair. And we didn't have the dream house. So I had to improvise. And so I remember. Here goes the dream house. Let's go.

Yes, you can make anything with Lego. So I did. Those are the ones I remember. And then I know my brother got super, super into making cool like sets and stuff with like, I don't remember the maybe, I think he had some like Lord of the Rings ones maybe. That makes sense because Doug is cooler than you. So I bet Doug had really cool. Oh, wow. Having more Lord of the Rings makes him cooler. I see how it is. For me, too. I mean, I...

I won't lie. I probably had some cool star Wars ones too. The star Wars and the Lord of the Rings, like mini figs there. I'm low key obsessed because they have the coolest parts.

That's the problem with me, my son and I, we are obsessed and we buy a little mini figs and like, we're at the point now where we look for sets, not based on whether we want to actually build the set, but like Sage will bring me a box and he'll be like, this is the one. And I'm like, oh, you're into this. And he's like, no, but look at this part, this part and this part. I don't have those. And like, that's the reason he's buying the set. Cause he's like building out the collection.

So I had at my grandparents' house, this is my first Lego memories. They had one of those buckets too, but theirs wasn't the bucket kind. There's was almost like a chest, like a treasure chest of Lego, kind of like a toy box of Lego, basically. Yep.

And it had all the classic pieces. And it also had probably mixed in maybe from my aunt or uncles, like who are a little, who are long out of the house, but they're old stuff. Maybe it had like a couple of the old space set mixed in. Yeah. I was big on the old space set, that helmet with the visor. The helmet with the visor. The cockpit that came down and closed. Yup. Yup.

And you can put that cockpit on. You can make any kind of ship you wanted with that bad boy. All my vehicles had the shield thing that would flip up because it made it feel so cool. Yeah, you would have to like, and I would always put in little, they have these little antennas and they work great for little levers. Ooh, the joysticks?

Yeah, the little joysticks. I would do like Millennium Falcon style. The driving wheel, like the wheel in the center and then leverage either side. There you go. Yeah, no, no, no. Yeah. I mean a wheel. Come on. In your spaceship. You need the little panel. They would have the little two panels. I know what you're talking about.

And it would have like all the little, it'd have like a little screen and some little, and sometimes they would even have the little bricks that would have the angle and it'd have the computer thing. Yeah. The computer bricks. Those were top notch for a spaceship console. We would fight over those when we would play. When I play with friends, that was always like the point of contention. We never had enough of those to go around. I always really liked the ones that were...

Like they were like little, little things that you could stick on that were just like the little like fronds of like something. And they were cool. They were great. Yeah. And, and I think, again, I think Doug, you could make like a, out of the, out of the cone pieces, you'd make like a coconut, a palm tree coconut. And like,

and they were cool feeling. They were like, they were like floppy. Some of them kind of, and, and I liked those and they were a thinner plastic. Yeah. Cause they drooped a little bit. Yeah. We need to press fast forward. Cause we're still talking about Legos from like the age of dinosaurs. Sorry, kids at home. But like,

I am wilded out by all the parts that Lego has. It is like unbelievable the level of detail and complexity that you can get into. And it's still just as simple and intuitive to put things together. But like, you know, over here...

Sage is making things like this guy. He's an iron guardian and he's like completely posable and he's got fingers that are blades and he's got tusks and he, he can like literally be posed walking. Like Sage posed him this way walking and he can like turn his torso. He's like,

He's like very, yeah. So like Legos are like a whole different thing. There are even artists out there right now whose major medium is actually Lego. And they build these amazing, unbelievable sculptures out of Lego because the parts are so, like they're infinite almost in variety. It's just brilliant. It's really cool.

So what's the more modern Lego stuff then? I think the key is like, there's a lot of articulation kind of. Yeah. It's like joints and stuff. Yeah. Well, they have these, look, they have these like circular ball joints so you can turn the parts. Oh,

And they literally pose before. Yeah. You pose them any way you want. And then because of those, you can do all kinds of articulation. You couldn't. So really, I mean like you can build giant mechs, you can build tiny mechs. I I'm, I'm into mechs, giant robots. It's, it's fun stuff, but you can really like shape and build almost anything. And a lot of the IP that Lego has the story, like, like backgrounds, they have dreams where these kids are adventuring in a dream realm where they can bring anything to life or, or,

Uh, Ninjago, which is of course, classic martial arts, tomfoolery, but they have a multiverse kind of, uh, storyline going in the new one. So there's all these wonderful, like every world they go to is like wonderful, wild, new creations. And the sets are amazing. Like you look at some of these and your mind just is blown.

But yeah, I'm super inspired by them. And like, my son is obsessed, fully obsessed. We go to a vintage market once a month and there's a guy there who sells nothing but Lego minifigs and he saves his money all month long and then demands to go and usually comes back with a bag full of at least five to seven minifigures and a triumphant look on his face. Wow. Minifigs are very fun. They are. They are very fun. Well,

Well, the one thing that I'm like low key obsessed with and the reason that this game sort of came about is the fact that minifigs allow you in a way that I've never seen before and that I've never seen in any other toy. Although, you know, the game I made, you can play it with every toy at home. They allow you to create a character who is very unique.

And they allow you to do it in instance. So like in stories RPG, you know, we'll often start with a picture, you know, either draw a picture of your character or, you know, find a good picture that's cool for your character sheet online. And with minifigs, you can just dump out a bunch of parts on the table. And it doesn't matter if you're looking at like subculture.

somebody who's in their eighties and is somebody's grandparent, or you're looking at like your five-year-old, you know, kid, they will pick up the parts, put them together. And then very quickly, if you say, okay, tell me about this little dude or do that or person, they will immediately be able to describe them and say like, yeah, this is how they solve problems. Cause they're carrying a, this, and you can see that they've got a, this across their chest. So they can do that and look at their face. You can tell they're really like this, uh,

So there's, it's a really intuitive way to bring stories to life and kids tell stories with Legos really quickly, which is really cool. Yeah, that is really cool. What was your favorite Lego face? Cause I had one that was like aviators and stubble. And that was my go-to guy when I was making a cool guy. When I was like a kid, I'm like, oh, sunglasses and stubble. This guy's the man. I used to, I used to over encumber one mini fig. I would give him a backpack that had like,

like, you know, studs on the back. And then I would build out all these like mechanical arms and scanners and all this wild stuff and rockets. And like, dude would be entirely, I was like, in real life, this dude would fall over backwards, like in two seconds. But like in my head, he was the one man army. He could go anywhere and do anything. It was like a human Swiss army knife. I was obsessed with that.

for a while. What face did you use? I want to know your fate. What's your Lego face of choice? You know, I, you smirky face is always a classic, just a classic smirky. Did you have a, did you have a face?

For a long time, the lady Lego face was just the male Lego face. With eyelashes. With eyelashes, yeah. I think I remember one with like a red lip on it, maybe. Like I think that I saw, I just, yeah, it was whatever. Eyelashes and like red lipstick was a classic lady minifig. Yeah, that was, I remember that. I remember that one. I mean, you can really do anything now. It's really great how like diverse Legos have gotten. Because I feel like for a while there, they were just a smiley face.

You know, and now like you get like crazy movie star, like, you know, cheekbones sometimes. And like you get all sorts of wild looking, looking figs. I love it. Oh, you also have reversible heads. They'll have one expression on one side and,

And then they'll have another expression on the other. So you can kind of, you can kind of twist them between like smirky or surprised or whatever the two moods are or like the evil face. And then there's like the good guy face. Yeah. Cool. Did you also, as an adult, Amanda, have you got into any Lego?

No, I haven't. I've seen the beautiful kits that are like plants that are... Oh, those new like succulent kits look so cool. Yeah, those are beautiful. And I think I just... I haven't because...

I don't know. Right now I have like a little baby that I, you know, she's not quite. Ooh, Legos and little baby don't mix. We're not, we're not there yet. She has, she has bigger, like bigger blocks. Duplos. Yeah. Duplos. So yeah, I just, I haven't gotten into them, but I do admire them all the time when I'm like at the store and I see them. I think they're really, really beautiful. And I've seen the ones I have friends that have,

gotten into those and like built those. And they're really lovely when they're all like craft. About to say you got one and a half right now, just wait five or six Legos are coming back into your life, whether you like it or not, they're going to be all over your house. You're going to be walking out in the morning, like, Oh, where am I? And you'll get the Lego caltrop effect where they stab you in the feet. It's great. It's great. I look forward to it. I look forward to it. It'll be great.

I usually get for Christmas or something, I'll get like a Star Wars or a Lord of the Rings set every year. And I really enjoy those. Oh, well then you're ready for the game. You're ready for Infinibrix.

That's, that's a hundred percent. Infinibrix. Yes. That is the name. I N F I N I like infinity and then B R I X because you know, we're going to, we're going to go like that. Yeah. Awesome. So Infinibrix is a game for the kind of wild zany storytelling you did when you're kids.

But it's for all ages. So the goal is this is a game that everybody can play at the same time. Nobody will stop. And it's made to help you get back to that place. Because here's a weird thing. Ready? Like everybody plays stories somewhere in like the age of age range of 10. Like people stop doing the storytelling and adults. I feel like we're we have story amnesia.

Like you put an adult around storytelling, I'm like, I don't really know how to tell stories. And you're like, what is wrong with you? Of course you do. Everybody knows how to tell stories. It's not hard. Pick up the toys. So in Infinibricks, you build your little figs and your figs are called figs because they are figments.

They live, yeah, right? They are ideas, right? And they live in the infiniverse, which is an infinite realms in the infiniverse. Each of them have their own reality. So example, if you've got Lego Batman running around, he doesn't know he's Lego Batman, he's just Batman. And he doesn't know he's a figment because he thinks his world's the only world. But your figs, when you build them,

They are called inspired and they're called inspired because they are figs who have realized that they are figments. And as a result, they can see the bricks of the world and they have their own spark, which is this creative energy that fuels the infiniverse. And they can use that spark to alter things.

They can take the bricks of the world apart. They can reassemble them. So your character can literally generate things out of nothing because they have the spark. And so this is part of the mechanics of the game. You can literally spend spark. We had a game once where my son was like sitting there and on his turn, I was like, okay, what do you do? And he goes, I summon the sword pig.

And I was like, you do what now? And he goes, the sword pig. And he puts down this little pig and he's attached a sword to its back. And I'm like, spend a point of spark. And that was like the epic moment. The sword pig charged across the battlefield. Everybody loved the sword pig. So that is who you play. And your mission is to travel to the different realms of the infiniverse and save them from a force known as the Grey.

So the gray is this massive block of negative energy that infects the realms with fragments from its core. And when it does, that realm will slowly lose its color and become grayed out. And then it will start to crumble. So you can't kill a figment. There's no death in the infiniverse, right? You can disassemble somebody, but they're just going to, you know, reassemble later on because the idea of a figment is what animates it. The spark, right? Yeah. But if the gray gets a realm, it's gone forever.

So your job as a posse of figments is to travel the infiniverse, find these realms, locate the fragments and destroy them before they bleach out the realm and destroy it. So that's the sort of the background lore. So you really are playing a game where it's a game. It's a game about toys defending other toys from being from being destroyed by boredom. But but yeah. Cool. Yeah. Yeah.

Awesome. So how do you actually play it, man? So you get the... If I got my minifigs here or any toys at all... Any toys at all. I was... As a little kid, I was big on... I obviously made up a lot of stories, still do stories. No, you... But I also liked... I also liked a lot of...

I liked having rules. I was doing dice early. You know what I mean? I liked having a randomizer. Yeah. Well, so I'm a huge fan of dice. And I think the key to what a good game does is a good game helps you keep the momentum for your story. So if you've ever played make-believe, you'll know you run into these moments where you're like, well, I do this. Well, that doesn't work because of this. And you're kind of like, oh.

Like you can yell at each other a bunch and like bash your toys together. But like, there's no easy way to resolve it. Right. Like my cousin who had a shield that could block anything. Right. Exactly. And you're like, I'm already bored, dude. He's never at risk. So, so here's what happens. Just like in stories RPG, you describe your, your toy and you get to write lines about them. So you describe them and tell, tell what's true about them, what they're good at. Right. So a trait, this is a skill and you write these with words, right? Yeah.

Anytime you're in a situation where you want to roll to do something dangerous or difficult, every one of those lines that would help you gives you what's called a triumph die.

A triumph die, when you roll it, can give you a triumph. Also, if you roll a six, it gives you a plus, which means you get to explode. You roll a bonus die. It's a triumph and more. Anything about your foe or the challenge you're facing that might hold you back generates a trouble die.

So there are three levels of foes. There's a one die trouble foe. That means they're, they're easy to easy to deal with, right? There's a two dice challenge. That's, that's tough to deal with. Two trouble dice. I could handle it. And then there's three trouble dice challenges. These are like big bosses, serious problems, and there,

There are anything else that, that, that might complicate the situation. Like example, if you say, all right, you're standing in lava. Well, that's, you know, if you can't get out of the lava, you're going to, you're going to take a heart of damage. So we're going to add another trouble die. Okay. So what you do is you figure out how many triumph dice you get, all the things about your character that help. And then all the trouble dice that are opposing you and you roll them together. So probably the easiest way to do this is, I don't know, pick a character, uh,

And I'll give you a challenge and we can roll and see what happens. You want to try? Okay. Yes, but I don't have any minifigs. I also don't. You don't have to have a minifig. You can just tell me any character from any of your series because this works for anybody. As long as you know about them and feel confident describing them and what they're good at, you can still tell me what trouble and triumph dice they get. So example, you could be

You could be Firefly, the amazing Firefly. Ooh, I got here in my drawer. I have, uh, I'm the Corgi from Cowboy Bebop. I'm the Corgi from Cowboy Bebop. Excellent. Okay. So here's the deal. Ready? Let's give I'm the Corgi, uh, a photo face. Uh, I'm the Corgi is going to have to deal with, uh,

The iron guardian, a massive animated iron statue that is blocking the doorway to the fragment beyond. So tell me what I'm going to try to do and what about iron would help them. So, okay. So this is like very similar to the stories RPG. So do you think,

them listening to these storage rpg apps will help you think absolutely but there's another element to this game that is the part that makes it really exciting okay okay so i i think i'm being a being a pembroke welsh corgi would try to be with it they kind of they kind of waddle amanda what do you think how would you describe a corgi you could be adorable at the you could try to make the guard we're sneaking by but how would you describe a corgi's walk amanda

I think a Corgi's walk is, I think a waddle is a decent. A trundle maybe? Yeah, or just like a. Trying hard for verbs here. It's like a lumber, but like in an adorable way. But there's a bounce to it too, right? A bounce and a wiggle? He's going to bounce and lumber by. Okay, so that's one die for his adorable walk. Anything else about him that's going to allow him to escape notice? He's low profile. He's small. Low profile. He's teeny tiny. That's two triumph dice. That's great.

Okay, is there anything in particular else that he could do that would help him? Well, being a Pembroke Welsh Corgi, he of course has an excellent sense of smell. Could that perhaps give him an edge? I guess, you know, let's just say he can smell... The oil, you know? He can smell, well, he could smell the fragment beyond. Maybe that's how he located the fragment and knows that it's behind this door, even though the Iron Guardian's standing in front of it. Does the Iron Guardian...

Could the Iron Guardian be disarmed by an adorable corgi? Like, is there, like, if the puppy dog eyes and, like, kind of, like, the... I don't know. The Iron Guardian nature of it feels like he doesn't have a lot of emotion. Well, but I will add this. I'm just going to float this out there. You are not just any...

You are an inspired. You have the spark. You can alter reality. If you wanted, you could decide that you're going to create a giant vat of pudding for him to fall into. You could decide that you were going to make him slip on grease on the floor, which wasn't there before because you made it. Remember, you can bring things into existence automatically.

by either spending a point of your spark, which allows you to just create things, or

by accepting an extra trouble die to do something extra complicated so there's two options you can either risk not spending or you can spend a point of spark in order to use that extra bit you can also spend spark for extra dice but for this example let's not bother with that part so say i had a lego man is this the point where i like so say i wanted to give

Cause, um, all the cuteness is nice, but I want to give my Corgi bionic laser jaws. You know what? If you want to, yeah, I do many figs like that. Is that? Yeah, absolutely. You could definitely add a little metal piece to your little, your little dog figure. That's like the sword pig. You know, if you put a little laser on his back, you're large metal, exactly. Giant cannon on his back. You could absolutely pay a point of spark and have a cannon to attach to your tiny dog. And that cannon would infuriate.

In fact, stay on your sheet as a line for your next scene. You could have a laser cannon that was permanently part of your Corgi's loadout. Go for it. So, okay, let's say you're going to sneak by and also pelt him with the laser cannon if he notices you. So let's say that that's going to be, you're going to pay the spark to make that line and that's going to give you the extra die. So you got three.

If the iron guardian, the iron guardian is what's called a mega mega are three dice. These are boss monsters. He's a big deal. So this is a three triumph dice, three trouble dice roll. So let's see what happens here. Let me, let me get my mic down here so you can hear it.

All right. You got two troubles and one triumph. That sounds not great. Well, here's what that means. You ready? So it doesn't necessarily mean you fail. Here's the cool thing. If this is a story scene, because the game happens in different phases, story scene is like stories RPG. You're telling the story together. If this were a story scene, it would mean, yes, you get by, but there's a trouble.

You succeeded, but you have to pay a penalty. Maybe he turns around and scratches you before you can get through the door with his giant iron claws and you lose a heart. Maybe you accidentally slip on some grease and slide through the door and into a pit of lava on the other side. Maybe he turns on the alarm and you now know you're being chased by a squad of these things. Any one of a number of possibilities. There's a little list.

That lets you know, you could lose a heart. You could lose a spark. You could have some obstacle or challenge created in the fiction. So like something bad happens, it makes things more complicated. There's always a possibility, but that's in story scenes.

If this were an action scene, action scenes, this game comes with battle mats that you lay out and you put the Legos on the battle mat and every round your figure, your fig, gets to move and then roll to do something. Now the cool part is extra triumphs and troubles have a different purpose in arena mode. If you have an extra triumph, you could take an extra move. If you spend a point of spark...

you could attack everyone in a line instead of just one guy. If you spend a point of spark, you could even attack at range further away so that you could hit somebody who's on the other side of the board. So there's all these wild things that happen when you play arena scenes that use the exact same mechanic, trouble dice and triumph dice. It's just bonus triumphs do good things. They allow you to deal more hearts to your foes or heal more hearts for your friends.

Or move more or do more damage. And extra troubles mean more problems for you. Okay, so what is this? This game comes with, you said battle mats and there's dice and cards. So it comes with 10 triumph dice and 10 trouble dice. Because one thing we didn't deal with, one of the cooler things is, what happens if you tie, right? Same number of troubles, same number of triumphs.

You add one of each kind and roll again. So things get more dramatic if you tie. They don't get less dramatic. And the other cool thing is...

Um, in the story scenes, each story scene is a mad lib. So we could actually play this right now. So before you, let's say you are sent to a brand new realm and you don't know anything about this realm. Okay. Okay. Let's say that you are sent through a doorway because these are made by grandma green. Grandma green is kind of like your professor X. She's the ones who sends you out on your missions into the infiniverse.

Okay. And you know that on the other side of this door is a realm that's been infected by a fragment. And you know, you got to find it before the entire realm gets sucked of its creative spark and drained and disintegrated. So you walk through and then if I'm the guy who's running the game for you, then what I'm going to do is I'm just going to ask you a couple of questions. You ready? Okay, here we go.

Amanda, give me something scary. The dark. The dark. Okay. Yeah. Dan, I need something solid. Granite. Granite. That's very specific. Okay. I need a liquid, Amanda. Liquid. Let's do apple juice. Apple juice. Yeah. All right. Right on. Okay. Something smelly, Dan. Dog farts.

Dog farts. Wow. That's the worst smell I encounter in my day-to-day life. All right. All right. Amanda, a color. Blue. Blue. Okay. Creature, Dan? A creature. My mind is ablaze. Give me a... You're not going to do a Welsh Corgi? I mean... No, I already did my Corgi. I do like the Corgi. Give me like an ooze. Ooze. Okay. Okay.

And give me a clothing item, Amanda. Let's do a vest. Okay. Musical instrument, Dan? Harmonica. Oh, well done. Well played. And finally, I need a material. Gold lame. Yes. Only four more words. Dangerous object. Sword. Oh, wow. Okay. That was Dan's turn, but you know what? No, it's all good. Dan? I was going to say sword anyway. It's fine. Okay. Swimming creature.

swimming creature yep what is the one that is it an anglerfish that came that comes up from the bottom anglerfish have the like the thing that hangs off the head yeah and they just and she just came up yeah okay what's a food snickers bar okay snickers yeah a little branded for my taste but okay okay i mean you're doing an ad for free here but okay creatures one more kind of creature

I like a kobold. It's a little lizard, man. Okay. They used to be little dog-like critters with little horns on their heads. Yeah, the classic kobold. They've changed from German folklore to now. Yeah. Okay, so here we go. Ready? Ready?

You have now filled out a story scene. So if you're the person running this game, if you're at home and you're a parent and you're like, I don't want to run a game for my kid. I know I want to play with my kid, but I don't know how I'm going to do it. And if you're a kid at home and you're like, I want to play this game, but my parents are boring. They don't want to do this. They're going to mess it up. They're not going to understand how to make it cool. Don't worry. It's cool without any help. Here it is. Ready? Okay.

You find yourselves standing before Mount the Dark. That's right, the dark. I included your the. A towering volcano made of granite. How apropos. A boiling moat of apple juice surrounds it, giving off an unbelievable stench of dog farts. Terrible. The blue sky above is filled with winged oozes circling ominously.

On the shore, a crowd of figs dressed in vests, and apparently nothing else, are singing and dancing to the sounds of harmonicas. Across the moat, you see a gold lame door in the mountainside. Your spark senses the fragment is inside. So you just described Chicago, I think. It's mostly...

Really? Dog fart moats of boiling apple juice? I don't. I was thinking more of the vests and harmonica dancing. Oh, okay. All right. Like the musical Chicago? Yeah. Okay. I see. I see it now. I get it. So that's what's obvious. And then as you, as your figs get a chance to poke around in the scene, you find out what's not obvious.

So example, if you saw this moat and you thought, yeah, we're just going to like, you know, create a boat and slide over. The moat is teeming with deadly sword angle angler fish. That's a lot of adjectives attached to a fish. So you're apparently going to get stabbed. And also, you know, there's going to be floating lights, which the figs can spot if they check before trying to cross the dancing figs are performing a ritual to ask the infinite verse for help. The fragment in the volcano temple has been draining the spark from their crop.

Of Snickers bars. Apparently that's what they grow here. I imagine those would be a tree fruit. How do you guys picture those? Or maybe like a corn on the cob? Cattails. Yeah. I'm thinking like cattails with like the Snickers bar just kind of sticking off the top. That's how like pineapples grow or whatever. Just like sitting on a tree. Right, exactly.

Yes. So if the heroes speak with the figs, they'll welcome them as answers to their prayers, offering them the services of winged kobolds to ride across. They'll still have to deal with whatever the winged creatures are that they created. So the winged oozes would still cause trouble. Now you'll notice on this little sheet, it tells you how many dice each of those challenges are. You filled it out, but it tells you, all right, that's two trouble dice. That one's three trouble dice. So depending on what they do and how they face those challenges, things will change.

And then once they get inside, that's when you lay out the battle mat. And there's a little single page that tells you, here's where to put these foes. And here's which foes you have on cards to use to represent them.

Man, this is all very cool. That's why I wanted to have you on. I'm a big fan of it. I know you're launching soon, right? So where can people find this? Tuesday. Tuesday, March 18th, we launch. And the easiest way to find us is infinibrix.com. I-N-F-I-N-I-B-R-I-X.com.

And, uh, yeah, we're, we're really excited to be able to get this game into everybody's home. So your toys can come back to life and you can take all those crazy Lord of the Rings sets and Star Wars sets and start laying out some serious battles and getting weird with them. That's what's so fun about it. It really brings all those sets back to life right off your shelf.

Yeah, I can't wait, man. And I think you've priced it kind of incredibly too, because you can get the digital one very cheap. And then even for all the physical stuff you're saying, it's only $39.99, right? That's correct. And that includes all the dice, all the cards, all the battle mats. And as we keep going, we'll unlock more materials. This is the cool thing about doing Kickstarter is your game gets to be as big as everyone's support. So the more people who sign up, the bigger the game they receive will be.

Which is super exciting for us because it gives us the excuse to nerd out and make more stuff. Yeah, this is cool. If you want to try this in the meantime, you can check out storiesrpg.com, which is where Michael and I have the other story game, the classic Stories RPG.

Doesn't involve the Legos yet. You gotta wait for Infinibix for that, but you can check out the story part over there and we have a bunch of free stuff to get you started if you're curious. And I really should say this. I'm legally obligated. Even though this game is designed to work with Lego minifigs, I am not affiliated with Lego in any way and I am not selling any Legos in any way. I'm just hoping to help you play with the Legos you already have and also all your other toys. This is what's cool. I was gonna say, it sounds like you can use pretty much whatever action. You can plop down. Yeah, I think it is

I could use all the Barbies that I. Oh, heck yeah. Oh, heck yeah. No, we had a great battle where I just plopped down one of Sage's teddy bears and I was like, behold, Teddy the humongous. And their tags that they used to attack were all things like snuggled crush. And it was really great. Everybody loved that. That was a good one.

Yeah, that's awesome. All right. Well, before we go, I just want to say, Amanda, I know there's a lot of different Barbies and she comes with a lot of accessories. If Barbie was having a rebel battle in space, what Barbie would you want? What accessories do you think?

Does it have to be in space? Wait, can you give me a different one? I have a good Barbie, but not in space. So if you say if your Barbie, say she was, you know, say she was battling flying oozes on a volcano, which Barbie out of the many Barbies would you drop in there? I mean, you got Dr. Barbie, Lawyer Barbie. What Barbie would you drop in there? Okay. I think the first Barbie that I remember having and the best Barbie was one that had

super, super, super long hair. And then you could cut it off. And she came with like replacement hair that you could Velcro on to the back. That's pretty cool. So she just had like so, so, so much hair that in theory just like grew back. It was, yeah, it was like, it was, there was always refreshing hair. So I feel like the Barbie that I would love

I think would be, have the most cool powers and stuff to exploit in these situations would be the one that has all of this hair. And that could, we could use it as a lasso to potentially like pull these things out of the sky. We could use it as like, oh, you know, she could fashion some kind of rope bridge to get off of over whatever, you know. I mean, if you wanted, you could make it animate. You could have like Medusa style. You're like, yeah. It could be like a tentacle kind of thing.

I was about to tell Amanda that there's a superhero named Medusa and her name is only because her hair moves, not because she turns into a stone, but there's a superhero named Medusa who has like sentient, prehensile hair. Yeah. Yeah.

Definitely endlessly regrowing is also like a clutch move. It's very tangled also. That's a great Barbie. And now that gives me a lot of ideas for that. Be an actual cool power in a fantasy story. I'm into that. You crushed that question, Amanda. Thank you. Thank you. But what I use, why I would use one of my cyborg Ninja turtles that I had when I was a kid. You cannot lose with a cyborg Ninja turtle. It was a very cool toy and it even had like a panel. You could look through the back of it.

And every, you could look through like this. It's like cyber vision. Oh, that's amazing. Cool. I am in love with this little dude who I made. He is, he is a goblin and that's why I love him. And he has a monster giant pack on his back and he's carrying a fishing rod and he's got this little strap with potions, which could be anything. And I usually have him carrying a wizard staff topped with like a little green crystal. And I just imagine him being obnoxious and getting into horrible trouble and then pulling random stuff out of his backpack just to fix problems.

Nice. I like his pointy hat also. Yeah. I needed the witch hat, the giant witch hat. I'm big on a witch slash wizard hat. I need a pointed hat. Yeah. I think everybody should have one. I think we need to bring those back as like a normalized thing. Yeah. No, no, no. Shove your big old wizard hat on there and roll out the house. I want to bring back hooded robes as daily wear. I love a hooded robe. I mean,

I mean, we got hoodies. We're close already, you know? They don't have the drama of the cape, you know? They need the flowing fabrics. Hoodies don't billow. They don't billow. But see, but like cloaks, I feel like cloaks and capes are out for a reason. You're going to get that caught on some stuff, you know? Whereas the wizard hat, it keeps the sun off your head. Look at that big pointy hat.

big pointy wiggly thing like that's fine that's gonna brush right by in doorways it's not gonna encumber you you're good keep rabbits in there i think that's right that's right you keep your friends in there we're spinning off again michael tell the tell the people one more time where they can um sign up for the uh kickstarter if they're yeah so the the kickstarter launches this coming tuesday that's that's march 18th please get there as soon as you can because in the first 24 hours there are extra benefits for signing up

And the price is $39.99. You can find us at infinibrix.com. Come through. We're so excited to have you there with us.

Yeah. Go check it out. It's a really cool game. I think you'll love it. And hit Stories RPG in the meantime, and you can see the kind of the system, all the free downloadable stuff there to check it out. And yeah, I just appreciate you all listening. Much love, everybody. Thank you so much for having me on, Dan and Amanda. Yeah, thanks for coming. All right. And thanks for listening. Goodbye. Bye.