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cover of episode 691 - Collaborative Storytelling and RPGs

691 - Collaborative Storytelling and RPGs

2025/6/17
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Scriptnotes Podcast

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C
Craig Mazin
J
John August
S
Stu Horvath
Topics
Craig Mazin: 今天我们将深入探讨角色扮演游戏,包括其丰富的历史和引人入胜的叙事设计。我们将聚焦于《龙与地下城》,同时也会探索其他推动合作叙事和世界构建边界的游戏。 John August: 我对桌面角色扮演游戏的历史和演变特别感兴趣。我想探讨电影编剧与这些游戏中发生的叙事之间的异同,以及它们如何影响彼此。 Stu Horvath: 角色扮演游戏中的叙事种类繁多,从最初的骰子驱动和模拟驱动,到现在几乎不可能找到一个起点。我很高兴能和大家一起探讨这个话题。

Deep Dive

Chapters
The episode introduces Stu Horvath, author of "Monsters, Aliens, and Holes in the Ground," and explores the history and evolution of tabletop role-playing games (TTRPGs). It touches upon Stu's extensive collection of RPGs and the shift from dice-driven simulations to diverse storytelling experiences.
  • Introduction to Stu Horvath and his book on TTRPGs
  • Discussion of the evolution of TTRPGs from dice-driven simulations to diverse storytelling
  • Stu's large collection of RPGs and his involvement in the community

Shownotes Transcript

John and Craig welcome author Stu Horvath to look at the rich history of tabletop role playing games. From Stu’s collection of over 2300 RPGs, they look at the evolution of collaborative storytelling, interactive narrative design, and the communities of players they inspire.

We also discuss the complicated influences of J.R.R. Tolkien and H.P. Lovecraft on the world of D&D, and how the need to escape their derivative influences pushed RPGs to new heights of world-building and storytelling.

In our bonus segment for premium members, Stu leads us down down down to discuss a surprisingly recent narrative staple: dungeons.

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