(0:28) The teeth on the dog go click, click, click.
(1:30) Brodeur discovers New Game+ mode in video games.
(10:23) Weather and environmental effects in an RPG.
(13:09) Weather as a reflection of some other truth in the setting.
(14:53) Setting the mood and adding immersion.
(19:21) Does the environment not come up more often because it’s not in the rules?
(25:02) The storytelling side effects of being inside when we game.
(26:53) Using the environment to control the flow of the game.
(35:05) Integrating environment into your rules and narrative.
(39:09) Don’t forget to sign up for Fear the Con)!
Hosts: Brodeur, Dan, Wayne