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cover of episode Authors in August: Game Design with Jesse Schell

Authors in August: Game Design with Jesse Schell

2022/8/10
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Jesse Schell: 本书《游戏设计艺术》旨在帮助缺乏自信的读者相信自己能够成为游戏设计师,并强调游戏设计的核心在于创造玩家的游戏体验,而非仅仅关注游戏的规则、角色或故事等具体元素。游戏设计应先明确想要创造的游戏体验,再设计出能够带来这种体验的游戏。游戏是一种以轻松的态度进行的解决问题活动,可以分解为机制、故事、美学和技术四个核心要素。主题的设定和强化至关重要,设计师需要确保所有元素都能够有效地支持和强化主题。游戏设计是一个多视角的过程,需要从多个角度审视游戏,才能获得设计游戏的灵感。游戏设计师应该从自身的生活经验和灵感中汲取创意,而不是仅仅模仿其他游戏。游戏设计需要不断迭代改进,快速迭代能够加速游戏改进的速度和效果。在游戏设计的早期阶段,可以使用纸质原型进行快速迭代,以节省时间和资源。 David Gardner: 认同Schell的观点,并就游戏设计中主题的重要性、虚拟现实和增强现实技术的发展趋势以及游戏内嵌游戏等方面与Schell进行了深入探讨。 David Gardner: 与Jesse Schell就游戏设计的各个方面进行了深入探讨,包括游戏定义、游戏元素、主题的重要性、迭代设计的重要性以及虚拟现实和增强现实技术在游戏设计中的应用等。David Gardner还分享了自己对游戏设计的理解和经验,并对Schell的观点表示赞同。

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Key Insights

What is Jesse Schell's definition of a game?

Jesse Schell defines a game as a problem-solving activity approached with a playful attitude. This emphasizes that while all games involve problem-solving, not all problem-solving activities are games unless they are approached with curiosity and a spirit of play.

Why does Jesse Schell emphasize the importance of theme in game design?

Jesse Schell emphasizes theme because it unifies the game and creates a deeper, more memorable experience for players. A strong theme helps designers use every element of the game—mechanics, story, aesthetics, and technology—to reinforce the central idea, making the game more cohesive and engaging.

What is the 'rule of the loop' in game design according to Jesse Schell?

The 'rule of the loop' states that the more times you test and improve your design, the better your game will be. Iterating quickly allows designers to refine their ideas, identify flaws, and enhance the overall experience, accelerating the evolution of the game.

What is the significance of VR in Jesse Schell's career and the future of gaming?

VR has been a significant part of Jesse Schell's career, with over 30 years of experience in the field. He believes VR is becoming mainstream, with Oculus Quest headsets surpassing Xbox One consoles in popularity. Schell predicts that VR and mixed reality will continue to grow, offering new and immersive gameplay experiences.

What is the concept of 'games inside games' that Jesse Schell discusses?

Jesse Schell highlights the trend of 'games inside games,' where platforms like Roblox and Fortnite allow users to create and share their own games within the main game. This trend is shaping the future of the metaverse, with multiple interconnected gaming worlds rather than a single unified metaverse.

What is the inspiration behind Jesse Schell's upcoming book on educational game design?

Jesse Schell's upcoming book, 'The Art of Educational Game Design,' is inspired by his extensive work in creating educational games. Co-authored with Barbara Chamberlain, the book focuses on designing games that are not only fun but also aim to change the player, emphasizing the principles of effective educational game design.

Shownotes Transcript

Entrepreneur, author, and game designer Jesse Schell is here to talk about the art of design, the creation of experience, and the future of games.

(4:58) "What you pretend to be, you will become" (10:21) Creating the experience (12:35) Immersive play and iterating on the fly (16:56) "A problem-solving activity approached with a playful attitude" (22:44) Elements of game design: mechanics, story, aesthetics, and technology (33:31) Naming and reinforcing a theme (43:45) "People can steal your moves, but they can never steal your inspiration" (51:15) The rule of the loop - iterate quickly to accelerate the power of evolution (57:18) What the future holds: VR, meta, and games within games

Host: David Gardner Guest: Jesse Schell Producer: Rick Engdahl