cover of episode Games & Game Design with Richard Garfield

Games & Game Design with Richard Garfield

2018/12/5
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Rule Breaker Investing

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David Gardner
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Richard Garfield
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David Gardner: 投资如同游戏,奖励远见和耐心,人人可赢。真正的胜利在于财务自由和自主权,这比棋类游戏或幻想足球的胜利更有意义。商业也是一场伟大的游戏。本期节目将讨论桌游,并采访著名游戏设计师理查德·加菲尔德,他设计了《万智牌》等众多游戏,开创了集换式卡牌游戏产业。 股票市场有涨有跌,但长期来看,上涨幅度大于下跌幅度。投资者应关注长期投资,而非短期市场波动。我倾向于在市场上涨时关注市场,而在市场下跌时减少关注,因为这并不有趣。 游戏设计师是艺术家,他们的创意为数百万玩家带来快乐。过去,游戏设计师的名字往往不被重视,但现在情况有所改变,游戏盒上会标注设计师姓名。我们可以像追踪小说家一样追踪游戏设计师。 理查德·加菲尔德是美国总统詹姆斯·加菲尔德的曾曾孙,他的曾叔祖父发明了回形针。他的创新体现在他的游戏中,例如《万智牌》的创新之处在于玩家可以使用不同的卡牌组合。 我将分享我的2018年假日游戏清单,包括适合家庭的游戏和适合资深玩家的游戏。我还将介绍一些查找游戏信息和购买渠道的资源,例如BoardGameGeek.com。 我推荐的适合家庭的游戏包括:《Decrypto》、《Fox in the Forest》、《Reef》和《Warchest》。这些游戏规则简单易懂,适合不同年龄段的玩家。我还推荐了一些类似的游戏,例如《Codenames》、《Love Letter》、《Red 7》、《Azul》和《Splendor》。 对于资深玩家,我推荐了以下游戏:《Betrayal Legacy》、《Detective》、《Fireball Island》、《Key Forge》和《Terraforming Mars》。这些游戏规则更复杂,但游戏性更强。 Richard Garfield: 我直到13岁接触《龙与地下城》才成为游戏玩家。这款游戏具有开放性,没有固定的赢家,玩家可以创造自己的故事,这与我之前玩过的任何游戏都不一样。 由于童年时期预算有限,我学会了如何充分利用游戏,并培养了发现游戏乐趣的能力。这种能力贯穿了我的整个游戏生涯。我喜欢那些需要时间才能欣赏的游戏。 历史上的游戏记录很少,这使得我们对过去的游戏了解有限。 《万智牌》的设计灵感来自多个方面,包括《Stratomatic棒球》和集换式卡牌。我当时在Multnomah瀑布远足时突然想到,玩家不必使用相同的卡牌。 我的数学背景(组合数学博士)有助于我的游戏设计,组合数学是计数的数学,包含图论、枚举和算法三个主要领域。 《KeyForge》的创新之处在于每副卡牌都是独一无二的,由程序生成。 《Artifact》是一款为线上游戏设计的集换式卡牌游戏,旨在利用电脑的优势,创造出与纸牌游戏相似的体验。 我很少进行股票投资,因为我认为对自身的投资回报更高。 我认为游戏在教育中被低估了,游戏普及将对社会产生深远影响。 Richard Garfield: 我13岁时接触到《龙与地下城》,它彻底改变了我对游戏的认知,让我意识到游戏世界比我之前想象的要大得多。我开始学习各种不同的游戏,并努力了解它们背后的乐趣。 《龙与地下城》的开放性吸引了我。它没有赢家,而是关于创造故事,这与我之前玩过的任何游戏都不一样。它打破了我对游戏的固有认知,例如游戏是有限的,并且有赢家。 由于童年时期预算有限,我必须充分利用每一款游戏,这让我学会了如何发现游戏中的乐趣,并培养了这种能力,这让我受益匪浅。 游戏在历史上对文化具有重要意义,但相关的记录却很少。 在设计《万智牌》时,我经历了一个顿悟的时刻,我意识到玩家不必使用相同的卡牌,这为游戏带来了无限的可能性。 我的数学背景(组合数学博士)对我设计游戏有帮助,但并非必需。数学可以作为游戏设计的灵感来源。 《KeyForge》的每副卡牌都是独一无二的,这是通过程序生成的。 《Artifact》是一款为线上游戏设计的集换式卡牌游戏,它旨在充分利用电脑的优势,创造出与纸牌游戏相似的体验。 我很少投资股票,因为我认为投资自己才是最好的选择。 我相信游戏在教育中被低估了,游戏普及将对社会产生深远的影响。

Deep Dive

Key Insights

What is the significance of Richard Garfield's game Magic: The Gathering in the gaming industry?

Magic: The Gathering, released in 1993, revolutionized the gaming industry by introducing the concept of collectible card games. It allowed players to build unique decks from a mix of cards, creating infinite gameplay possibilities. This innovation spawned a multi-billion dollar industry and established Garfield as a leading game designer.

What is the unique feature of Richard Garfield's game Key Forge?

Key Forge introduces the innovation of procedurally generated unique decks. Each deck has its own card back and name, ensuring no two decks are the same. This concept allows players to compete with their unique decks against others, adding a layer of individuality and strategy to the game.

How does Richard Garfield describe the creative process behind inventing games like Magic: The Gathering?

Garfield describes his design process as intuitive, often involving a 'eureka moment.' For Magic: The Gathering, the breakthrough was realizing that players could have different cards, allowing them to design their own gameplay experience. He emphasizes the importance of tweaking rules and drawing inspiration from various games and systems.

What is the legacy game format, and who pioneered it?

The legacy game format, pioneered by Rob Daviau, involves games where each playthrough affects future sessions. Players add or modify components, creating a unique narrative and evolving gameplay. This format was first introduced with Risk Legacy, where players' actions permanently alter the game board and rules.

What is the main innovation in Richard Garfield's game Artifact?

Artifact is a digital trading card game designed specifically for online play. It leverages the power of computers to create a complex, unbounded gameplay experience, unlike traditional card games constrained by physical limitations. It aims to capture the depth and variety of games like Magic: The Gathering in a digital format.

What is the significance of the gaming renaissance mentioned in the podcast?

The gaming renaissance refers to a renewed and widespread interest in games as a pastime, with thousands of new games released annually. This era is marked by greater recognition of game designers and the cultural importance of games, which are now seen as valuable tools for education and social interaction.

What is the role of combinatorics in Richard Garfield's game design?

Combinatorics, the math of counting and arranging objects, plays a subtle but important role in Garfield's game design. It helps in creating systems and mechanics that allow for complex interactions and strategies, particularly in games like Magic: The Gathering, where card combinations and probabilities are key.

What is the main theme of the game Terraforming Mars?

Terraforming Mars is a strategy game where players compete as corporations to terraform the planet Mars. They manage resources, play unique cards, and strategically place tiles on the board to increase temperature, oxygen, and water levels, aiming to contribute the most to the planet's transformation.

What is the unique aspect of the game Decrypto?

Decrypto is a team-based word game where players give coded clues to their teammates while trying to intercept and decode the opposing team's messages. It adds layers of strategy and deduction, making it a dynamic and engaging game for groups of four to six players.

What is the primary focus of the game Warchest?

Warchest is a strategic two-player game inspired by chess, where players draft and control different types of pieces to dominate the board. Each game features a unique combination of pieces, adding variety and depth to the gameplay. The game uses beautifully illustrated poker chips as pieces, enhancing its tactile appeal.

Chapters
David Gardner starts by comparing investing to a game, highlighting its rewarding aspects and the potential for everyone to win. He transitions to discussing board games and introduces Richard Garfield, a prominent game designer, as the main focus of the episode.
  • Investing is compared to a game that rewards foresight and patience.
  • The episode will focus on tabletop board games and feature Richard Garfield, the designer of Magic: The Gathering.

Shownotes Transcript

Investing may be the best game, but it's not the only game! Today we speak with game designer Richard Garfield about his genre-sparking innovations. Then David gives you his top 4 game recommendations for your family tabletop. Ok, more like 10. He can't hold back!

Thanks to Grammarly for supporting the show. For 20% off a Grammarly premium account, go to Grammarly.com/fool).