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Retronauts

The original classic gaming podcast continues its endless quest to explore the history of video game

Episodes

Total: 743

As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to

Soyo Oka might not be the most well-known Nintendo composer, but in her time with the company, she c

Sing it with us, now: Link! He come to town! Come to save, the Princess Zelda! We're all familiar wi

Last year we looked at the Castlevania NES trilogy; now we explore its weird but wonderful follow-up

25 years ago, the landscape of adventure games changed forever with The Secret of Monkey Island. Thi

From Software might have set the world on fire in recent years with the game-changing Souls RPG seri

Jeremy takes a look at one of gaming's great studios, whose work seems to have been largely forgotte

Retronauts vet and Sony enthusiast/employee Shane Bettenhausen joins us to discuss the 20th annivers

Can a podcast be self-indulgent if the topic was provided by someone else? The famous Dr. Sparkle jo

It's been a wild couple of weeks for The Unlikeliest Things Ever: A single conference at E3 brought

This week on Retronauts, we're resurrecting two features from our older seasons that normally don't

Jeremy looks back at the dark counterpart to Konami spinoff Ultra Games: Atari spinoff Tengen, who d

Jeremy and Bob are joined by Capcom's Brett Elston and Greg Moore to revisit a topic near to everyon

Without a doubt, the music of Konami's NES catalog has a stellar reputation--if their stable of comp

By this point, it shouldn't be a big surprise that we Retronauts are big fans of Japanese games. Eac

Only '90s kids will understand the appeal of games published by a great studio under a different nam

At the behest of Kickstarter backer Chase (yes, we're still fulfilling Kickstarter episodes), Jeremy

Back in the '90s, '70s nostalgia reigned supreme. And few games took advantage of our rekindled love

For whatever reason, the late '80s to early '90s absolutely overflowed with games about cavemen and

Following our look at Game Boy's competitors in the late '90s, Jeremy explores the system's would-be