Welcome to VP Talks, an AI generated podcast and your resource for exploring the cutting-edge world
The hosts discuss a newly announced Chinese audiovisual interface standard called GPMI (General Purp
The hosts discuss Hunyuan3D 2.0, an advanced AI sy
The hosts discuss NVIDIA and University of Toronto's research on novel rendering techniques utilizin
The hosts talk in detail about Epic Games' MetaHuman system, a toolset for creating and animating re
The hosts discuss Unreal Engine 5.5's new experimental lighting feature, MegaLights. the hosts talk
The hosts provide an overview of realtime pathtracing and NVIDIA's advanced graphics technologies, f
The hosts primarily discuss Twinmotion and Unreal Engine, focusing on how they can be used for real-
The hosts discuss 3D Gaussian Splatting, a technique for creating photorealistic 3D scenes using pho
The hosts explore the rapidly evolving field of AI-powered 3D content creation. They describe variou
The hosts discuss the real-time visual effects software EmberGen developed by JangaFX. The talk offe
DCC export automation and operators provide an automated workflow with Houdini's TOPs system, a powe
The adoption of SMPTE 2110, a suite of standards for sending digital media over IP networks, in vari
Procedural Tools are a variety of rules and maths to model procedurally in 3D design software such a
GhostFrame or frame remapping, a technology that allows for the display of hidden content on LED scr
In this episode, we’re exploring ComfyUI – the Swiss Army knife for AI. This powerful, all-in-one to
In this episode, we're taking a look at Virtual Production Fundamentals. This comprehensive guide of
In this episode, we dive into the future of the virtual production industry, exploring a new report
Welcome to our podcast, where we dive into the world of Universal Scene Description, or USD, with yo