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cover of episode War Dragons with Gustavo Ambrozio

War Dragons with Gustavo Ambrozio

2016/5/18
logo of podcast Google Cloud Platform Podcast

Google Cloud Platform Podcast

Shownotes Transcript

Gustavo Ambrozio), from Pocket Gems), tells us about how they implemented and how they run War Dragons) with the power of Google Cloud Platform.

Learn how an incredibly popular mobile game can scale and provide social features, analytics, while keeping high throughput that enables low latency. About Gustavo Gustavo) is a software engineer from Brazil with over 20 years experience, almost 8 years of iOS experience (basically since the first iOS SDK was released) and founder of CodeCrop Software. Gustavo has worked on everything from server software, corporate systems and now is having fun living in sunny California developing mobile games for Pocket Gems. Cool thing of the week

  • How to get your ASP.NET app up on Google Cloud the easy way blog post)

Interviews

  • War Dragons) is a game by PocketGems)
  • Google App Engine docs)
  • Scaling mobile games to a global audience using App Engine and Cloud Datastore GCPNext video)
  • Google Cloud Datastore docs)
  • Google Cloud Memcache docs)
  • Splitting Traffic over App Engine versions docs)
  • Google Task Queue Overview docs)

Question of the week

  • Everything You’ve Always Wanted to Know About Go Web Apps (But were afraid to ask) by Mark Bates video)
  • A Survey of 5 Go Web Frameworks blog post)

Where can you find us next?

  • We are both be speaking at Google I/O) next week!
  • Mark will then be at Change the Game SF)
  • Francesc will speak at goto; Chicago) next week and then will be riding the AIDS/Lifecycle) and if you want you can donate).