Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more whil
In this podcast, I finish talking about all the cards with subtype Ape and Monkey.
In this podcast, I talk about cards with subtype Ape and Monkey.
In this podcast, I talk about the design and development of the set Coldsnap.
This is another podcast in my three-color series. Today, I talk about blue-black-red.
In this podcast, I talk about being inducted into the Academy of Adventure Gaming Arts & Design
In this podcast, I talk about the concept of "mapping" and how we use it to design Magic sets.
In this podcast, I talk about the three-color Esper shard, white-blue-black.
In this podcast, I talk to Glenn Jones, set design lead for The Lord of the Rings: Tales of Middle-e
In this podcast, I talk about the narrative arc of the Phyrexian storyline.
In this podcast, I talk all about the design of The Lord of the Rings: Tales of Middle-earth™.
In this podcast, I talk about the biggest design mistakes made by less experienced designers.
In this podcast, I start talking about three-color combinations in Magic, with today's episode focus
This is part two of a two-part series where I talk about zero-mana artifacts.
This is part one of a two-part series where I talk about zero-mana artifacts.
In this podcast, I talk about the Ice Age Prerelease in Toronto, the first-ever Magic Prerelease.
In this podcast, Scott Larabee and I reminisce about Magic's distant past.
In this podcast, I walk through the making of Eldritch Moon and designing the set's mechanics.
In this podcast, I walk through the making of Shadows over Innistrad and designing the set's mechani
In this podcast, I talk all about the history of mana symbols, how we use them, how they were create
In this podcast, I sit down with the Brian Weissman, long-time Magic pro and expert in card advantag