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Swift Developer Podcast - App development and discussion

Dive into the world of software development for Apple's diverse range of devices. Tune in for in-dep

Episodes

Total: 190

I talked with Matt Van Itallie, founder and CEO of Sema, a software company specializing in helping

In this episode of the Compile Swift podcast, I dive into the latest news and updates from Apple Dev

The creators of skip.tools are back with a significant milestone to celebrate and share the latest u

In this episode, I share content originally aired on my UIBuzz podcast, aimed at introverted individ

A developer log this week. I'm not happy with the design of one of my apps, and I'm sharing some tho

Patreon members get a video version showing all the code -> https://patreon.com/compileswiftGame

This is a bit of a personal topic as I struggle to deal with content and motivation. But, the bright

In this episode, we'll discuss two main topics: the new Apple Vision Pro hardware and the changes co

Live streaming is popular among developers for many reasons. I discuss this and more with FullQueueD

A conversation between two developers discussing Bushel, an app developed by Leo. Leo explains Bushe

In this episode, I discuss my experience with SwiftData and share my thoughts on its potential at th

It's time to look back at our development year, which was 2023, and start thinking for 2024. Some ob

A short episode where I explain the changes made to the Compile Swift Livestream.Please leave a revi

Muse is a great note-taking app, but it is so much more. I use it almost daily for brain dumps and o

In this episode of Compile Swift Podcast, I talk about the importance of keeping source code in remo

How would you like to create Android Kotlin apps using Swift and Xcode? I thought that might get you

In this episode, I will catch up on some news items and discuss some excellent tools I've been using

Thanks to a DevClub Discord member for this episode suggestion. Deciding when to fix a bug or to shi

As an avid Swift user, I wanted to sit down and look at the options for using Swift with the Godot e

Note: There was so much good content that this is part 2 of 2.Geoff Pado and I talked about developi