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cover of episode 超颁奖 | 一番番春秋冬夏, 一场场酸甜苦辣

超颁奖 | 一番番春秋冬夏, 一场场酸甜苦辣

2024/12/27
logo of podcast 超级游文化

超级游文化

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一花
小朱
恶霸波
老谭
蛋挞
野人
金花
Topics
蛋挞: 首先,蛋挞老师从最佳营销奖入手,以《魔兽世界:地心之战》为例,分析了其成功的营销策略。他指出游戏回归国服,并采用先体验旧版本再更新新版本的策略,成功吸引了大量玩家。此外,限时销售高价雷龙坐骑,也制造了游戏内的稀缺性,刺激了玩家消费。 其次,蛋挞老师评选了游玩时间最短奖——《暗黑破坏神4》。他认为该游戏核心玩法缺乏创新,重复枯燥,不值得购买。 最后,蛋挞老师将五味杂陈奖颁给了《战神4》。他详细描述了游戏剧情带来的复杂情感体验,特别是奎爷与儿子洛基的关系,以及北欧神话背景下父子关系的复杂性,引发了玩家的情感共鸣。 老谭: 老谭老师的贺电,主要围绕着《女神异闻录3 Reload》展开。他认为虽然游戏画面略显落后,但其世界观、叙事和对人生哲理的探讨令人动容,游戏中的歌曲也极具魅力。他特别强调了游戏对时间、友情、生命和死亡的理解,以及游戏带给玩家的自我认知提升。 一花: 一花老师的贺电,以幽默诙谐的风格,对《世界之外》进行了点评。她认为这款游戏适合忙碌的现代人,主打轻松休闲的恋爱体验,并以其独特的营销方式和轻松的游玩体验获得2024年大强奖。 小朱: 小朱老师将最佳二创音乐奖颁给了《我爱玩典韦(我要玩王者荣耀)》。他认为这首歌的电音曲风和歌词,反映了小镇青年对游戏的热爱和对生活的理解,歌词中展现的青春期懵懂的爱情也引发了共鸣。 金花: 金花老师评选了最难猜奖——《漫威争锋》。她指出该游戏角色定位与玩家认知存在巨大反差,角色技能和定位的设定出乎意料,极具迷惑性,但游戏本身也具有很高的可玩性。 野人: 野人老师因病缺席,但发来贺电,颁发了野人最佳游戏奖(《DOTA2》)、最佳电竞比赛奖(超游杯《DOTA2》Major)和最佳电竞战队奖(超级游文化DOTA分部7队)。 恶霸波: 恶霸波老师将超游年度游戏奖颁给了《黑神话:悟空》。他认为该游戏毋庸置疑,是今年最受关注和好评的游戏,并以其独特的直播视角,分享了游戏体验和玩家反馈,展现了游戏的魅力和影响力。 老袁: 老袁老师最后点评了《艾尔登法环:黄金树的阴影》DLC。他认为这是今年最优秀的DLC之一,并以游戏中的角色埃贡为例,讲述了其坎坷的经历和对屠龙勇气的执着追求,引发了玩家的情感共鸣。

Deep Dive

Key Insights

Why did 'World of Warcraft: War Within' win the Best Marketing Award?

'World of Warcraft: War Within' won the Best Marketing Award due to its successful relaunch strategy. It allowed players to experience the end of the previous expansion, 'Dragonflight,' before transitioning to the new content. Additionally, the introduction of the 'Golden Thunder Dragon' mount, priced at 888 RMB, created a sense of exclusivity and differentiation, driving significant revenue and player engagement.

What was the reason behind 'Diablo 4' receiving the Shortest Playtime Award?

'Diablo 4' received the Shortest Playtime Award because many players, including the hosts, found the game repetitive and lacking innovation in its core gameplay. Despite initial excitement, the game's monotonous grind and lack of variety led to players abandoning it within a month, making it the shortest-played game among the hosts.

Why was 'God of War 4' awarded the Mixed Emotions Award?

'God of War 4' was awarded the Mixed Emotions Award because it left players with complex feelings. While the game introduced a fresh narrative and emotional depth with Kratos and his son Atreus, the story felt incomplete, leaving players with unresolved questions and a sense of anticipation for the sequel.

What makes 'Persona 3 Reload' deserving of the 'Tearjerker' Award?

'Persona 3 Reload' earned the 'Tearjerker' Award due to its deeply emotional narrative and character development. The game explores themes of time, friendship, life, and death, culminating in a poignant ending where players must say goodbye to their companions. The emotional weight of the story and its impact on players made it a standout experience.

Why was 'World Beyond' awarded the 2024 Big Strong Award?

'World Beyond' won the 2024 Big Strong Award for its unique blend of infinite flow mechanics and romance, catering to busy working professionals. The game's short play sessions and streamlined mechanics, such as one-click card upgrades, made it highly accessible and engaging for players with limited time.

What makes 'Marvel Rivals' the Most Unexpected Game of the Year?

'Marvel Rivals' was named the Most Unexpected Game due to its unconventional approach to character roles and abilities. The game defies traditional expectations, such as making Doctor Strange a tank and Spider-Man a damage dealer, creating a unique and surprising gameplay experience that challenges players' preconceptions about Marvel characters.

Why was 'DOTA 2' awarded the Best Game by the Wildman?

'DOTA 2' was awarded the Best Game by the Wildman for its enduring popularity and competitive depth. The game's community and esports scene, including the 'Chaoji Cup Major,' were highlighted as key reasons for its continued success and recognition among players.

What makes 'Black Myth: Wukong' the Game of the Year?

'Black Myth: Wukong' was named Game of the Year for its stunning visuals, engaging combat system, and cultural significance. The game's ability to captivate both players and viewers, even those new to gaming, along with its strong narrative and gameplay mechanics, solidified its position as the standout title of 2024.

Why was 'Elden Ring: Shadow of the Erdtree' awarded the Best DLC?

'Elden Ring: Shadow of the Erdtree' won the Best DLC Award for its expansive content and emotional storytelling. The DLC introduced new characters and lore, such as the tragic figure of Egon, a self-made dragon slayer, whose story resonated deeply with players and added significant depth to the game's world.

Chapters
本章节围绕《魔兽世界:地心之战》的最佳营销奖展开,重点讨论了888元雷龙的定价策略、玩家的争议以及与之前幽灵虎营销的对比,分析了营销策略的成功之处和潜在风险。
  • 最佳营销奖颁给了《魔兽世界:地心之战》,其888元雷龙定价策略引发争议。
  • 雷龙拥有拍卖行和邮箱功能,造成玩家间的差异化。
  • 与之前幽灵虎营销案例对比,探讨了游戏内付费和绝版策略的风险与收益。

Shownotes Transcript

2024年快要结束了,超游再次迎来了一年一度的Chaoji Game Awards超颁奖环节。随着今年超游主播人数增加,我们的评奖也更加多样了起来。欢迎大家听完节目后亲自上手体验这些游戏!

本期主播:

老袁、金花、恶霸波、蛋挞、小朱

02:00 最佳营销奖:《魔兽世界 地心之战》

颁奖人:蛋挞

10:50 游玩时间最短奖:《暗黑破坏神4》

颁奖人:蛋挞

14:30 五味杂陈奖:《战神4》

颁奖人:蛋挞

18:30 坚持玩完了再硬的人也让你哭得稀里哗啦奖:《女神异闻录3 Reload》

颁奖人:老瘫

21:15 中插:《暗喻幻想》什么时候出皇家版?

26:15 2024年大强奖:《世界之外》

颁奖人:一花

30:00 最佳二创音乐:《我爱玩典韦(我要玩王者荣耀)》

颁奖人:小朱

37:00 最难猜奖:《漫威争锋》

颁奖人:金花

46:50 中插:被金花强行删掉的《漫威终极逆转》

52:20 野人最佳游戏:DOTA 2

野人最佳电竞比赛:超游杯Major

野人最佳战队:超级游文化DOTA分部7队

颁奖人:野人

55:30 最佳播客剪辑陪伴奖:《魔法工艺》

颁奖人:小朱

58:30 超游年度游戏:《黑神话 悟空》

颁奖人:恶霸波

中插:波哥预告了一期《死亡搁浅》,望周知

82:30 年度最佳DLC:《艾尔登法环 黄金树幽影》

颁奖人:老袁