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Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more whil

Episodes

Total: 1254

This podcast is part two of a two-part series based on a Making Magic article where I look back at t

This podcast is part one of a two-part series based on a Making Magic article where I look back at t

#1152: Fallen Empires

2024/7/5

In this podcast, I talk about the Fallen Empires expansion.

#1151: Blue Sky Design

2024/7/5

In this podcast, I talk about the early portion of design where the sky is the limit.

#1150: Emotional Center

2024/6/28

In this podcast, I talk about how design needs to evoke an emotional response from the players.

#1149: Exile

2024/6/28

In this podcast, I talk all about the history and design surrounding the exile zone.

In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Ga

This podcast talks about the spectrum of giving players what they're asking for and surprising them

#1146: Color Weaknesses

2024/6/14

I talk all the time about the strengths of each color. This week, I delve into their weaknesses and

In this podcast, I talk for 30 minutes all about every aspect of power and toughness.

#1144: Color Imbalance

2024/6/7

In this podcast, I talk about why we don't have colors show up in different amounts in sets.

In this podcast, I sit down with Set Design Lead Michael Majors to talk about the set design for Mod

#1142: Designing Tokens

2024/5/31

In this podcast, I talk about how we design tokens and the cards that create them.

I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of th

I've talked a lot about the color pie over the years. In this episode, I talk about its history and

In this podcast, I sit down with Scott Larabee, Sheldon's best friend, to talk all about the man and

This podcast is another in my "Lessons Learned" series where I talk about design lessons from sets I

In this episode, I talk about how we design typal cards (i.e., cards that mechanically care about cr

#1136: Being a Team Lead

2024/5/10

What exactly is a lead designer responsible for? In this podcast, I walk through what the lead desig

#1135: Monocolor Design

2024/5/10

In this podcast, I talk about how we design monocolor themes for both Constructed and Limited.